The first thing I do when starting a new project is decide how I want it to look. In the animation field, it seems as though most mainstream studios feel like they have to stick to the standard "heres a thousand drawings, ink and color them" practice that's been around, and thats just fucking boring. I like meshing colors, playing with different thickness and types of lines, and combining everything to create a unique visual experience. This is a lot more complicated than it sounds.
It's going to be a busy semester, but I'm really excited about many things on the table.
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